#ifndef __BATTLE_LINE_APPLICATION__
#define __BATTLE_LINE_APPLICATION__

#include "../BoardGameBase/BaseApplication.h"
class CBattleLineApplication :
	public CBaseApplication
{
	 virtual void createScene(void);
	 virtual void destroyScene(void);
	 virtual void createCamera(void);
	 virtual void createFrameListener(void);
public:
	CBattleLineApplication(void);
	virtual ~CBattleLineApplication(void);
};

#endif